Sea of Thieves Coming to PS5 is “a Huge Moment” for the Game – Rare

  • Samanta Blumberg
  • Feb 24, 2024
  • 169
Sea of Thieves Coming to PS5 is “a Huge Moment” for the Game – Rare

In an exciting development, Microsoft has confirmed recent speculations by announcing that Rare's beloved multiplayer pirate adventure, Sea of Thieves, is officially making its voyage to the PS5 on April 30. This marks one of the four major Xbox exclusive titles branching out to multiplatform releases, accompanied by complete cross-play capabilities.

With Sea of Thieves being a game that thrives on its live service and multiplayer interaction, its availability to the PlayStation community is anticipated to significantly boost its player base. Rare’s development team, including creative director Mike Chapman, has expressed immense enthusiasm over this expansion. Chapman highlighted the team's dedication to dissolving barriers that hinder players from uniting in gameplay. The introduction of PlayStation users into their vibrant world, seamlessly connecting with gamers across various platforms, stands as a pivotal moment for the game's journey. According to Chapman, it's an opportunity to welcome a vast new audience, elevating the excitement around what the future holds.

Joe Nate, the executive producer, further elaborated on the unique appeal of Sea of Thieves, attributing its dynamic and evolving nature to the diversity within its community. With the impending PS5 release, Nate anticipates an enriched gameplay experience, driven by an even larger assortment of player interactions, broadening the scope for unforgettable adventures in the game's shared world.

Shelley Preston, the associate design director, shared the sentiment, reflecting on the joy of witnessing newcomers embark on their Sea of Thieves voyage. The anticipation of inviting an entirely new community to partake in this adventure, Preston remarked, adds a layer of excitement to the game's ongoing story.

As Sea of Thieves sets sail for the PlayStation 5, it joins Grounded, Pentiment, and Hi-Fi Rush in Microsoft's initiative to extend some of its premier gaming experiences to a multiplatform audience, a move that promises to foster a more inclusive and united gaming community.

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